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Monday, November 17, 2008

Maiden Boss Strategy for World of Warcraft’s Karazhan Instance

The Maiden boss fight is one of the simpler fights in the Karazhan instance. This fight is a straightforward tank and DPS fight, with some exceptions. 

At the start of the fight you want the tank, main healer, and one melee DPS player to stand in the entry way  to the boss room. To start the fight, the tank runs in and aggros the maiden with the melee DPS player right behind him.

The main healer stands at the pillars in the entryway while the rest of the raid group spreads out in a circle around the maiden. The circle should have a DPS/ healer formation. In other words, DPS players should stand on either side of a healer in the circle to avoid line-of-sight issues.

The maiden will do a spell called Repentance, which will put all of the players asleep. Right before she is able to cast, all players must move into her Area of Effect, or AoE, range so that when they are put to sleep they are brought back awake by her AoE damage.

After waking up, all the players need to move back to their spot outside the ring and continue DPS.

The maiden will also cast several other spells that will need to be taken care of. The first one is Holy Fire, which is a Damage Over Time spell, also called a DoT. This is placed on a random player in the raid. It does 3500 fire damage and 1750 more per second for 12 seconds. Because of this, Holy Fire must be dispelled right away.

Holy Wrath is another spell that she does. This is an Area of Effect, or AoE, spell. It has a range of zero yards so the tank will be the first to get hit by it. Then, it will then chain to the next person in range, which should be the DPS with the tank. Holy Wrath does 1900 damage to the tank and 2900 any others that are near them. The damage goes up 1000 more damage per very person that is standing near the maiden. This is why only one other person should be standing by the maiden.

The last spell is Holy Ground and it is similar to the paladin Consecration spell. It does 240-360 damage every three seconds and silences all non-instant casts for .5 seconds with a range of 12 yards. The good news is that Holy Ground is the spell that awakens players from Repentance.

This process should continue until the maiden is dead. These will help you get some of the best gear for your character; a guide like Idemise guide will help learn more things.

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